WebRuneword Weapons. Weapons selected for runewords are almost always chosen for their damage. Elite weapons of whatever type a character uses best, based on the str/dex requirements, attack speed, range, etc. Ethereal items are the best choices for runewords to be equipped on Mercs, or ones involving the Zod rune. WebJun 1, 2024 · -10: Thresher, Giant Thresher, Hyperion Spear (max 3os) -20: Mancatcher Within each speed category, the average damage is usually pretty much identical. Higher speed weapons have lower base damage. So it’s basically just about picking what speed you want. There’s some consideration with max sockets too.
How do I tell which open socket items are worth any value?
WebJust a reminder of the caution on the main Runewords page: Caution: Take note of page 16 of the Mod guide about creating Runewords in Charms: "Certain Runewords add spell charges to Charms. Charms that already have spell charges cannot receive these Runewords or else a corrupted Charm results and the character may become … WebThresher Elite Base Item 2H damage: 12-141 Base speed:-10 Class speed: D - Very Fast N, P, S - Fast Ama, Asn, B - Normal Adds range: 1 Durability: 65 Req Strength: 152 Req … dickinson single shot shotguns
D2R: Runewords
WebA Cryptic Axe is a Two-handed Elite polearm. It is popular for making rune words for act 2 mercenaries. It is often chosen over its counterpart, the Colossus Voulge, because the latter has requirements not as easily met. Two Hand Damage: 33 - 150 (91.5 Avg) Required Level: 59 Required Strength: 165 Required Dexterity: 103 Range: 4 Durability: 65 … WebThresher is an Elite Polearm in Diablo 2. Thresher can be equipped by all Classes. Weapons are the main way of dealing damage to Enemies , Bosses and other players in PVP. Weapons can be acquired in different rarities and can be found while exploring dungeons, dropped by Enemies or Bosses or bought from Merchants. Thresher Modifiers WebI.E. a 3 sword = a 3 spear = a 3 hammer. Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. dickinson skip hire